BLAST.TV MAJOR 2025 [Marketing] 
BLAST, 2025
Client: Valve 
In my first three months at BLAST, I contributed to the creative output for our largest ecosystem event of the year: the BLAST.TV MAJOR. This global Counter-Strike tournament featured a $1.25M prize pool and drew over 1.78M peak live viewers, making it one of the most significant E-Sports events of 2025.
My role involved designing digital social media assets to engage online audiences, creating large-scale print materials for the venue, and developing a custom photo-booth wrap that enhanced the on-site fan experience. Throughout this project, I honed my ability to deliver creative work under tight deadlines, collaborating across multiple departments, and ensuring every design aligned with BLAST’s brand identity and the audience expectations!
CHAMPIONS GRAPHIC: Congrats Vitality!
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